hi microsounders, <div><br></div><div>i'm interested in finding realtime audio analysis tools for realtime soundscape/soundwalk processing with max msp. </div><div><br></div><div>how can we make maxmsp know where in a stereo field a "soundobject" comes from? how can we separate one "sound-object" from</div>
<div>the noise, without it being to rude(simple highpass, lowpass filtering)?</div><div><br></div><div>is there a [cocktailpartyeffect~] object or something alike out there...?</div><div><br></div><div>realtime seems to be the key issue (in my mind)?</div>
<div><br></div><div>any ideas, links, etc are very welcome!</div><div><br></div><div>cheers, </div><div>eske</div><div><br></div><div><a href="http://worgw.org">worgw.org</a></div>