[microsound] image sonification techniques
dara1339 at hotmail.com
Tue Jan 10 05:46:33 EST 2012
I think your dancer with 'fluorescent make' up would generate a lot better music from her movements. You can paint her limbs with different colours which would trigger different synthesizers for sound.
You need to light the stage entirely with black light:
On smaller scale, we can practice with crayons:
http://www.amazon.com/Fun-World-Costumes-Fluorescent-Crayons/dp/B003RYIRA6 for say the arms and hands of an instrumentalist
These are inexpensive solutions to more expensive systems done in studios.
For 3D data you can paint portions of the limbs with larger bands or dots, and then place two cameras at two different angles. So you get two sets of dots projected into say y-z plane and x-z plane and if you enough number of colours you can reconstruct a 3D matrix of data for your dancer.
On 2012-01-07, at 1:34 PM, christopher jette wrote:
> Glad to see this topic has come up, enjoying the results. I have also been doing some work with scan synthesis, although I was working with a dancer as input. (http://vimeo.com/28209478). The project is resting and evolving at this time, but we are going to reopen it in a few weeks and perform in Palo Alto.
> On Sat, Jan 7, 2012 at 10:29 AM, Dara Shayda <dara1339 at hotmail.com> wrote:
> Hello and thank you for this link I will look at it.
> I use:
> These are really kool software developers and musicians. They are professional astute and quite competent.
> If you take a sound pattern and turn it into an image, as in image filter, say the patters of voice of a human chanter, and use the latter as an image-filter against say wind or water or thunderstorm:
> What you hear is wind or water or thunderstorm chanting! A very different effect is heard distinctly different than the overlaying or superimposition.
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