[microsound] 1 bit symphony

michael trommer trommer at sympatico.ca
Tue Sep 7 18:45:12 EDT 2010


Well said.

...and there are actually a few random artist statement generators online,
like this one for example:

http://www.playdamage.org/market-o-matic/


On 10-09-07 5:41 PM, "David Powers" <cyborgk at gmail.com> wrote:

> Why does everything have to be meta? For some time now, it has seemed
> that artists and musicians are more interested in talking about the
> concepts behind their work than actually working.
> 
> If you were really immersed in your work, there is no need for
> language to explain your thought. The work itself says all that needs
> to be said; if you could put it into ordinary words, what would be the
> point of creating the artwork?
> 
> By the way, Henri LeFebvre already diagnosed the problem with
> metalanguage swallowing language and everything being discussed at one
> remove in the late sixties. I think now we can see how spot on he was.
> 
> For him it is a byproduct of bureaucracy... which I think is exactly
> right. The institutional art world is really just a vast bureaucratic
> labyrinth (including but not limited to academia).
> 
> I think I will generate all my artistic statements via a random pomo
> jargon engine software.
> 
> ~D
> 
> On Tue, Sep 7, 2010 at 10:20 AM, john saylor <js0000 at gmail.com> wrote:
>> hey
>> 
>> don't know how many are aware of this:
>> http://www.1bitsymphony.com/
>> 
>> well, i bit [ouch!] and got it. there are some interesting things
>> about the music, but to be quite frank, i prefer most of the chiptune
>> players to perich. when listening to it, i often felt that while his
>> understanding of how machines make music was not as deep as it could
>> be. i guess i could simplify it by saying i felt there was more
>> symphony than there was 1 bit.
>> 
>> also, while the code for generating the music [i think] was included
>> on the card there was precious little about meta issues [what the
>> software was like, how the programming was done, what were his
>> aesthetic aims with this music, and so on]. and from an engineering
>> standpoint, it seems like it was not designed to last very long or
>> take much abuse. people spill and drop things [and their kids tear
>> them apart ...] all the time. i don't think this package can take much
>> of that. there is something about a cd release that is kept by using
>> the same packaging, i get that; but as a bit of technology, it kinda
>> fails in my book.
>> 
>> don't misunderstand, i think it's an interesting project, and i put
>> out my currency to but it. so that says something in and of itself.
>> 
>> other opinions, comments?
>> 
>> --
>> \js : "verbing weirds language." -calvin  [http://or8.net/~johns/]
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