[microsound] Vid for my track on the vague terrain comp
pavementsands at gmail.com
Thu Oct 14 10:38:46 EDT 2010
No, not done in Processing thogh - this was done in Jitter. I just checked
out House of Cards and I see what you mean! The difference is that I think
that looks like 3d scans of objects -whereas this is just deformation of 2d
images, far less high tech!
Mine is based on the same process you can see in this vid
> Date: Fri, 8 Oct 2010 15:36:43 +0100
> From: "Birkin, Guy 2003 \(PGR\)" <guy.birkin at ntu.ac.uk>
> To: <microsound at microsound.org>
> Subject: Re: [microsound] Vid for my track on the vague terrain comp
> <9E4ADEEF579F1D43A9E5A492B0074ACE379B30 at hawthorn.ads.ntu.ac.uk>
> Content-Type: text/plain; charset="us-ascii"
> Hello Dan,
> When you say 'video processing', are you implying that you used
> Processing (the programming language) to make the video? I thought it
> might be because it looks superficially similar to the video for
> Radiohead's video for House of Cards.
> Good work!
> -----Original Message-----
> From: Daniel Bennett [mailto:pavementsands at gmail.com]
> Sent: 13 September 2010 20:02
> To: microsound at or8.net
> Subject: [microsound] Vid for my track on the vague terrain comp
> Hi all,
> I started mucking around with video processing the other week and put
> together a vid for the tune I put forward for Kim's Microsound comp on
> Vague Terrain (ages ago I know, but it's now part of an album which I
> just finished). Thought some of
> you might be interested and I'd appreciate opinions as it's my first
> crack at digital animation/vid processing.
> (I retitled it because I wanted to make some aspects of its
> construction more explicit - it's called Formes Rouges on the comp).
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