<html><head><meta http-equiv="Content-Type" content="text/html charset=windows-1252"></head><body style="word-wrap: break-word; -webkit-nbsp-mode: space; -webkit-line-break: after-white-space;"><div data-contents="true"><div class="" data-block="true" data-editor="9tga9" data-offset-key="6re0q-0-0"><div data-offset-key="6re0q-0-0" class="_1mf _1mj"><span data-offset-key="6re0q-0-0"><a href="http://www.audiobulb.com/create/Lissajous/L-Scope.htm">http://www.audiobulb.com/create/Lissajous/L-Scope.htm</a></span></div></div><div class="" data-block="true" data-editor="9tga9" data-offset-key="bv4qu-0-0"><div data-offset-key="bv4qu-0-0" class="_1mf _1mj"><span data-offset-key="bv4qu-0-0"><br data-text="true"></span></div></div><div class="" data-block="true" data-editor="9tga9" data-offset-key="e3mbf-0-0"><div data-offset-key="e3mbf-0-0" class="_1mf _1mj"><span data-offset-key="e3mbf-0-0">Out Now - All the visualisation - but with your sound sources!</span></div><div data-offset-key="e3mbf-0-0" class="_1mf _1mj"><span data-offset-key="e3mbf-0-0"><br></span></div><div data-offset-key="e3mbf-0-0" class="_1mf _1mj"><span data-offset-key="e3mbf-0-0"><div title="Page 3">
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<div><p>L-Scope is a real-time audio
visualizer that works within M4L and acts like an oscilloscope in XY
mode and reacts with any given audio input signal.</p><p> In this release the user can interact with the following parameters: </p><p>[Zoom] to control the zoom in and out
of the rendering. Change the [Framesize] to draw from 10 to 3072 points
in time of the audio functions.</p><p> Other interesting and useful video
controls are the [Shadow Trail], which controls the trail of the
previous frame, the [Line Width] which controls the size of the lines
and the [Drawing Style] which sets the style of the drawings (Points,
Lines, Line Strip, Triangles). </p><p>[Rec|Stop] to start or stop a new
recording. It’s possible to choose between different codecs (animation,
raw, jpeg, bmp, mjpega, mjpegb, gif, video, graphics, dvpal, flc, png,
tiff, mpeg4, targa) and quality methods (max, high, normal, lossless,
min, low) </p>
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</div><p>Just £10</p><p>Operating System: PC Windows or Mac computer (not iPad or iphone). </p></span></div><div data-offset-key="e3mbf-0-0" class="_1mf _1mj"><span data-offset-key="e3mbf-0-0"><br></span></div><div data-offset-key="e3mbf-0-0" class="_1mf _1mj"><span data-offset-key="e3mbf-0-0"><br></span></div></div></div><div apple-content-edited="true">
<div><div>David Newman</div><div><a href="mailto:dwnewman@clara.co.uk">dwnewman@clara.co.uk</a></div><div><br></div><div><a href="http://www.audiobulb.com">www.audiobulb.com</a> | exploratory music</div><div><a href="http://www.audiomoves.com">www.audiomoves.com</a> | music sync specialist</div></div><div><br></div><div><br></div><br class="Apple-interchange-newline">
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