[microsound-announce] Vague Terrain 13: citySCENE - Call For Work

Neil Wiernik neil.wiernik at gmail.com
Fri Dec 12 23:05:09 EST 2008


http://vagueterrain.net is seeking out projects which address urban
representation to be featured in an upcoming issue.

Vague Terrain 13: citySCENE - Call For Work

In the 1980s architect Bernard Tschumi posed the following question: "If
writers could manipulate the structure of stories in the same way as they
twist vocabulary and grammar, couldn't architects do the same, organizing an
architectural program in a similarly objective, detached, or imaginative
way?" While Tschumi was speculating the foundation for a new type of
architectural practice, his thinking can be applied to problematizing our
current, informatized cityscapes. Ubiquitous computing, home-brew geospatial
analysis and open source culture are rapidly changing our conception and
experience of urban space. If "event" could be used as a catalyst in
architecture, what paradigms might we employ to recontextualize the city?

Vague Terrain 13: citySCENE is dedicated to exploring urban representation.
The issue will serve as a global index of strategies for abstracting,
quantifying and documenting urban life. Subjective cartographies,
architectural mashups, urban informatics, augmented reality gaming and field
recording based work are all examples of research that we are interested in.
What is important is that the work is ambitious and innovative.

We are seeking submissions in all formats - audio, video, photographic
documentation and text. If you are interested in submitting work to be
considered for inclusion in Vague Terrain 13: citySCENE please note the
deadlines below and contact the issue curator, Greg J. Smith at
greg at vagueterrain.net

Additional Information

Format: Please see
http://vagueterrain.net/content/journal/submission-guidelines for full
submission guidelines. Please consult this document as it is very important
to read when considering the scope and deliverables of a submission. All of
these criteria will have to be met in order for work to be included in the
issue.

Copyright: Vague Terrain publishes material under an
Attribution-Noncommercial-Share Alike Creative Commons License. Potential
contributors are welcome to propose alternative licenses for their work -
but we prefer the flexibility and open nature of CC.

Submission Deadline: Potential contributors should establish contact and
provide links/information about a proposed submission before January 24th.
Selected participants will be contacted by February 1st and all submission
material and supporting documentation will need to be uploaded by February
15th. The tentative publication date for the issue is March 1st.

Curator Information: Greg J. Smith is a Toronto-based designer and
researcher with interests in media theory and digital culture. His work is
invested in exploring how contemporary information paradigms affect
representational and spatial systems. These dynamics have been explored in a
range of mediums including drawing, visualization, writing and editing. Greg
co-curates and edits the digital arts publication Vague Terrain and is a
contributor to Rhizome and Augmentology 1[L]0[L]1. Greg has presented work
at venues and institutions which include Medialab-Prado (Madrid), the
Annenberg Center for Communication (Los Angeles), the Public Memories
Project (Syracuse), soundaXis (Toronto), Université de Montréal and
TAGallery (online). He has taught digital humanities at the Department of
Communications Studies and Multimedia at McMaster University and been a
guest reviewer at the University of Toronto, Ontario College of Art & Design
(OCAD), Ryerson University and the Los Angeles Institute of Architecture and
Design (LAIAD).
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